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<div class="header">
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<div class="title">model.h</div>  </div>
</div><!--header-->
<div class="contents">
<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="preprocessor">#ifndef PCL_MODEL_HPP_</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="preprocessor">#define PCL_MODEL_HPP_</span></div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160; </div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="preprocessor">#if defined(_WIN32) &amp;&amp; !defined(APIENTRY) &amp;&amp; !defined(__CYGWIN__)</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="preprocessor"># define WIN32_LEAN_AND_MEAN 1</span></div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="preprocessor"># include &lt;windows.h&gt;</span></div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160; </div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="preprocessor">#include &lt;GL/glew.h&gt;</span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160; </div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="preprocessor">#include &lt;pcl/pcl_config.h&gt;</span></div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="preprocessor">#ifdef OPENGL_IS_A_FRAMEWORK</span></div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="preprocessor"># include &lt;OpenGL/gl.h&gt;</span></div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="preprocessor"># include &lt;OpenGL/glu.h&gt;</span></div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="preprocessor">#else</span></div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="preprocessor"># include &lt;GL/gl.h&gt;</span></div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="preprocessor"># include &lt;GL/glu.h&gt;</span></div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160; </div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="preprocessor">#include &lt;boost/shared_ptr.hpp&gt;</span></div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="preprocessor">#include &lt;pcl/pcl_macros.h&gt;</span></div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="preprocessor">#include &lt;pcl/io/pcd_io.h&gt;</span></div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="preprocessor">#include &lt;<a class="code" href="common_2include_2pcl_2point__types_8h.html">pcl/point_types.h</a>&gt;</span></div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="preprocessor">#include &lt;pcl/PolygonMesh.h&gt;</span></div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="preprocessor">#include &lt;pcl/simulation/glsl_shader.h&gt;</span></div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160; </div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="keyword">namespace </span>pcl</div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;{</div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;  <span class="keyword">namespace </span>simulation</div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;  {</div>
<div class="line"><a name="l00031"></a><span class="lineno"><a class="line" href="structpcl_1_1simulation_1_1___single_poly.html">   31</a></span>&#160;    <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structpcl_1_1simulation_1_1___single_poly.html">_SinglePoly</a></div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;    {</div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;      <span class="keywordtype">float</span>* vertices_;</div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;      <span class="keywordtype">float</span>* colors_;</div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;      GLenum mode_;</div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;      GLuint nvertices_;</div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;    } <a class="code" href="structpcl_1_1simulation_1_1___single_poly.html">SinglePoly</a>;</div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160; </div>
<div class="line"><a name="l00039"></a><span class="lineno"><a class="line" href="structpcl_1_1simulation_1_1_vertex.html">   39</a></span>&#160;    <span class="keyword">struct </span><a class="code" href="structpcl_1_1simulation_1_1_vertex.html">Vertex</a></div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;    {</div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;      <a class="code" href="structpcl_1_1simulation_1_1_vertex.html">Vertex</a> () {}</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;      <span class="comment">//Vertex(Eigen::Vector3f pos, Eigen::Vector3f norm) : pos(pos), norm(norm) {}</span></div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;      <a class="code" href="structpcl_1_1simulation_1_1_vertex.html">Vertex</a> (Eigen::Vector3f pos, Eigen::Vector3f rgb) : pos (pos), rgb (rgb) {}</div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;      Eigen::Vector3f pos;</div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;      Eigen::Vector3f rgb;</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;      <span class="comment">//Eigen::Vector3f norm;</span></div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;      <span class="comment">//Eigen::Vector2f tex;</span></div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    };</div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160; </div>
<div class="line"><a name="l00050"></a><span class="lineno"><a class="line" href="structpcl_1_1simulation_1_1_face.html">   50</a></span>&#160;    <span class="keyword">struct </span><a class="code" href="structpcl_1_1simulation_1_1_face.html">Face</a></div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;    {</div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;      <span class="comment">// Index int to the index list</span></div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;      <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> index_offset;</div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;      <span class="comment">// Number of vertices on face</span></div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;      <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> count;</div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;      <span class="comment">// Normal of face</span></div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;      Eigen::Vector3f norm;</div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;    };</div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160; </div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;    <span class="keyword">typedef</span> std::vector&lt;Vertex&gt; Vertices;</div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;    <span class="keyword">typedef</span> std::vector&lt;size_t&gt; Indices;</div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160; </div>
<div class="line"><a name="l00063"></a><span class="lineno"><a class="line" href="classpcl_1_1simulation_1_1_model.html">   63</a></span>&#160;    <span class="keyword">class </span><a class="code" href="classpcl_1_1simulation_1_1_model.html">Model</a></div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;    {</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;      <span class="keyword">public</span>:</div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> draw () = 0;</div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160; </div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;        <span class="keyword">typedef</span> boost::shared_ptr&lt;Model&gt; Ptr;</div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;        <span class="keyword">typedef</span> boost::shared_ptr&lt;const Model&gt; ConstPtr;</div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;    };</div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160; </div>
<div class="line"><a name="l00072"></a><span class="lineno"><a class="line" href="classpcl_1_1simulation_1_1_triangle_mesh_model.html">   72</a></span>&#160;    <span class="keyword">class </span>PCL_EXPORTS <a class="code" href="classpcl_1_1simulation_1_1_triangle_mesh_model.html">TriangleMeshModel</a> : <span class="keyword">public</span> <a class="code" href="classpcl_1_1simulation_1_1_model.html">Model</a></div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;    {</div>
<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;      <span class="keyword">public</span>:</div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;        <span class="keyword">typedef</span> boost::shared_ptr&lt;TriangleMeshModel&gt; Ptr;</div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;        <span class="keyword">typedef</span> boost::shared_ptr&lt;const TriangleMeshModel&gt; ConstPtr;</div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160; </div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;        <a class="code" href="classpcl_1_1simulation_1_1_triangle_mesh_model.html">TriangleMeshModel</a> (pcl::PolygonMesh::Ptr plg);</div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160; </div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;        <span class="keyword">virtual</span></div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;        ~<a class="code" href="classpcl_1_1simulation_1_1_triangle_mesh_model.html">TriangleMeshModel</a> ();</div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160; </div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span></div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;        draw ();</div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160; </div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;      <span class="keyword">private</span>:</div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;        GLuint vbo_;</div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;        GLuint ibo_;</div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;        GLuint size_;</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;        <span class="comment">//Vertices vertices_;</span></div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;        <span class="comment">//Indices indices_;</span></div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;    };</div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160; </div>
<div class="line"><a name="l00094"></a><span class="lineno"><a class="line" href="classpcl_1_1simulation_1_1_polygon_mesh_model.html">   94</a></span>&#160;    <span class="keyword">class </span>PCL_EXPORTS <a class="code" href="classpcl_1_1simulation_1_1_polygon_mesh_model.html">PolygonMeshModel</a> : <span class="keyword">public</span> <a class="code" href="classpcl_1_1simulation_1_1_model.html">Model</a></div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;    {</div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;      <span class="keyword">public</span>:</div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;        <a class="code" href="classpcl_1_1simulation_1_1_polygon_mesh_model.html">PolygonMeshModel</a>(GLenum mode, pcl::PolygonMesh::Ptr plg);</div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="classpcl_1_1simulation_1_1_polygon_mesh_model.html">PolygonMeshModel</a>();</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> draw();</div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160; </div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;        <span class="keyword">typedef</span> boost::shared_ptr&lt;PolygonMeshModel&gt; Ptr;</div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;        <span class="keyword">typedef</span> boost::shared_ptr&lt;const PolygonMeshModel&gt; ConstPtr;</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;      <span class="keyword">private</span>:</div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;        std::vector&lt;SinglePoly&gt; polygons;</div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160; </div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;        <span class="comment">/*</span></div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;<span class="comment">          GL_POINTS;</span></div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;<span class="comment">          GL_LINE_STRIP;</span></div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;<span class="comment">          GL_LINE_LOOP;</span></div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;<span class="comment">          GL_LINES;</span></div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;<span class="comment">          GL_TRIANGLE_STRIP;</span></div>
<div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;<span class="comment">          GL_TRIANGLE_FAN;</span></div>
<div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;<span class="comment">          GL_TRIANGLES;</span></div>
<div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;<span class="comment">          GL_QUAD_STRIP;</span></div>
<div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;<span class="comment">          GL_QUADS;</span></div>
<div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;<span class="comment">          GL_POLYGON;</span></div>
<div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;<span class="comment">        */</span></div>
<div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;        GLenum mode_;</div>
<div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;    };</div>
<div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160; </div>
<div class="line"><a name="l00121"></a><span class="lineno"><a class="line" href="classpcl_1_1simulation_1_1_point_cloud_model.html">  121</a></span>&#160;    <span class="keyword">class </span>PCL_EXPORTS <a class="code" href="classpcl_1_1simulation_1_1_point_cloud_model.html">PointCloudModel</a> : <span class="keyword">public</span> <a class="code" href="classpcl_1_1simulation_1_1_model.html">Model</a></div>
<div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;    {</div>
<div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;      <span class="keyword">public</span>:</div>
<div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;        <span class="keyword">typedef</span> boost::shared_ptr&lt;PointCloudModel&gt; Ptr;</div>
<div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;        <span class="keyword">typedef</span> boost::shared_ptr&lt;const PointCloudModel&gt; ConstPtr;</div>
<div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160; </div>
<div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;        <a class="code" href="classpcl_1_1simulation_1_1_point_cloud_model.html">PointCloudModel</a> (GLenum mode, pcl::PointCloud&lt;pcl::PointXYZRGB&gt;::Ptr pc);</div>
<div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160; </div>
<div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;        <span class="keyword">virtual</span></div>
<div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;        ~<a class="code" href="classpcl_1_1simulation_1_1_point_cloud_model.html">PointCloudModel</a> ();</div>
<div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160; </div>
<div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span></div>
<div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;        draw();</div>
<div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160; </div>
<div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;      <span class="keyword">private</span>:</div>
<div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;        <span class="keywordtype">float</span>* vertices_;</div>
<div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;        <span class="keywordtype">float</span>* colors_;</div>
<div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160; </div>
<div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;        <span class="comment">/*</span></div>
<div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;<span class="comment">          GL_POINTS;</span></div>
<div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;<span class="comment">          GL_LINE_STRIP;</span></div>
<div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;<span class="comment">          GL_LINE_LOOP;</span></div>
<div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;<span class="comment">          GL_LINES;</span></div>
<div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;<span class="comment">          GL_TRIANGLE_STRIP;</span></div>
<div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;<span class="comment">          GL_TRIANGLE_FAN;</span></div>
<div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;<span class="comment">          GL_TRIANGLES;</span></div>
<div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;<span class="comment">          GL_QUAD_STRIP;</span></div>
<div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;<span class="comment">          GL_QUADS;</span></div>
<div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;<span class="comment">          GL_POLYGON;</span></div>
<div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;<span class="comment">        */</span></div>
<div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;        GLenum mode_;</div>
<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;        <span class="keywordtype">size_t</span> nvertices_;</div>
<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;    };</div>
<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160; </div>
<div class="line"><a name="l00162"></a><span class="lineno"><a class="line" href="classpcl_1_1simulation_1_1_quad.html">  162</a></span>&#160;    <span class="keyword">class </span>PCL_EXPORTS <a class="code" href="classpcl_1_1simulation_1_1_quad.html">Quad</a></div>
<div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;    {</div>
<div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;      <span class="keyword">public</span>:</div>
<div class="line"><a name="l00168"></a><span class="lineno"><a class="line" href="classpcl_1_1simulation_1_1_quad.html#ad6eb6abd633aaa0e7132b99729cf225c">  168</a></span>&#160;        <a class="code" href="classpcl_1_1simulation_1_1_quad.html#ad6eb6abd633aaa0e7132b99729cf225c">Quad</a> ();</div>
<div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160; </div>
<div class="line"><a name="l00174"></a><span class="lineno"><a class="line" href="classpcl_1_1simulation_1_1_quad.html#a83c471f57aa3ec92d3c64246b8d5155d">  174</a></span>&#160;        <a class="code" href="classpcl_1_1simulation_1_1_quad.html#a83c471f57aa3ec92d3c64246b8d5155d">~Quad</a> ();</div>
<div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160; </div>
<div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;        <span class="keywordtype">void</span></div>
<div class="line"><a name="l00180"></a><span class="lineno"><a class="line" href="classpcl_1_1simulation_1_1_quad.html#a81bc2d10d1fb3ac78c365126194cd157">  180</a></span>&#160;        <a class="code" href="classpcl_1_1simulation_1_1_quad.html#a81bc2d10d1fb3ac78c365126194cd157">render</a> ();</div>
<div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160; </div>
<div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;      <span class="keyword">private</span>:</div>
<div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;        GLuint quad_vbo_;</div>
<div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;    };</div>
<div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160; </div>
<div class="line"><a name="l00186"></a><span class="lineno"><a class="line" href="classpcl_1_1simulation_1_1_textured_quad.html">  186</a></span>&#160;    <span class="keyword">class </span>PCL_EXPORTS <a class="code" href="classpcl_1_1simulation_1_1_textured_quad.html">TexturedQuad</a></div>
<div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;    {</div>
<div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;      <span class="keyword">public</span>:</div>
<div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;        <span class="keyword">typedef</span> boost::shared_ptr&lt;TexturedQuad&gt; Ptr;</div>
<div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;        <span class="keyword">typedef</span> boost::shared_ptr&lt;const TexturedQuad&gt; ConstPtr;</div>
<div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160; </div>
<div class="line"><a name="l00192"></a><span class="lineno">  192</span>&#160;        <a class="code" href="classpcl_1_1simulation_1_1_textured_quad.html">TexturedQuad</a> (<span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height);</div>
<div class="line"><a name="l00193"></a><span class="lineno">  193</span>&#160;        ~<a class="code" href="classpcl_1_1simulation_1_1_textured_quad.html">TexturedQuad</a> ();</div>
<div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160; </div>
<div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;        <span class="keywordtype">void</span></div>
<div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;        setTexture (<span class="keyword">const</span> uint8_t* data);</div>
<div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160; </div>
<div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;        <span class="keywordtype">void</span></div>
<div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;        render ();</div>
<div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;  </div>
<div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160;      <span class="keyword">private</span>:</div>
<div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;        <span class="keywordtype">int</span> width_;</div>
<div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;        <span class="keywordtype">int</span> height_;</div>
<div class="line"><a name="l00204"></a><span class="lineno">  204</span>&#160;        <a class="code" href="classpcl_1_1simulation_1_1_quad.html">Quad</a> quad_;</div>
<div class="line"><a name="l00205"></a><span class="lineno">  205</span>&#160;        GLuint texture_;</div>
<div class="line"><a name="l00206"></a><span class="lineno">  206</span>&#160;        gllib::Program::Ptr program_;</div>
<div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;    };</div>
<div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;  } <span class="comment">// namespace - simulation</span></div>
<div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;} <span class="comment">// namespace - pcl</span></div>
<div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160; </div>
<div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* PCL_SIMULATION_MODEL_HPP_ */</span><span class="preprocessor"></span></div>
<div class="ttc" id="aclasspcl_1_1simulation_1_1_model_html"><div class="ttname"><a href="classpcl_1_1simulation_1_1_model.html">pcl::simulation::Model</a></div><div class="ttdef"><b>Definition:</b> model.h:64</div></div>
<div class="ttc" id="aclasspcl_1_1simulation_1_1_point_cloud_model_html"><div class="ttname"><a href="classpcl_1_1simulation_1_1_point_cloud_model.html">pcl::simulation::PointCloudModel</a></div><div class="ttdef"><b>Definition:</b> model.h:122</div></div>
<div class="ttc" id="aclasspcl_1_1simulation_1_1_polygon_mesh_model_html"><div class="ttname"><a href="classpcl_1_1simulation_1_1_polygon_mesh_model.html">pcl::simulation::PolygonMeshModel</a></div><div class="ttdef"><b>Definition:</b> model.h:95</div></div>
<div class="ttc" id="aclasspcl_1_1simulation_1_1_quad_html"><div class="ttname"><a href="classpcl_1_1simulation_1_1_quad.html">pcl::simulation::Quad</a></div><div class="ttdef"><b>Definition:</b> model.h:163</div></div>
<div class="ttc" id="aclasspcl_1_1simulation_1_1_quad_html_a81bc2d10d1fb3ac78c365126194cd157"><div class="ttname"><a href="classpcl_1_1simulation_1_1_quad.html#a81bc2d10d1fb3ac78c365126194cd157">pcl::simulation::Quad::render</a></div><div class="ttdeci">void render()</div></div>
<div class="ttc" id="aclasspcl_1_1simulation_1_1_quad_html_a83c471f57aa3ec92d3c64246b8d5155d"><div class="ttname"><a href="classpcl_1_1simulation_1_1_quad.html#a83c471f57aa3ec92d3c64246b8d5155d">pcl::simulation::Quad::~Quad</a></div><div class="ttdeci">~Quad()</div></div>
<div class="ttc" id="aclasspcl_1_1simulation_1_1_quad_html_ad6eb6abd633aaa0e7132b99729cf225c"><div class="ttname"><a href="classpcl_1_1simulation_1_1_quad.html#ad6eb6abd633aaa0e7132b99729cf225c">pcl::simulation::Quad::Quad</a></div><div class="ttdeci">Quad()</div></div>
<div class="ttc" id="aclasspcl_1_1simulation_1_1_textured_quad_html"><div class="ttname"><a href="classpcl_1_1simulation_1_1_textured_quad.html">pcl::simulation::TexturedQuad</a></div><div class="ttdef"><b>Definition:</b> model.h:187</div></div>
<div class="ttc" id="aclasspcl_1_1simulation_1_1_triangle_mesh_model_html"><div class="ttname"><a href="classpcl_1_1simulation_1_1_triangle_mesh_model.html">pcl::simulation::TriangleMeshModel</a></div><div class="ttdef"><b>Definition:</b> model.h:73</div></div>
<div class="ttc" id="acommon_2include_2pcl_2point__types_8h_html"><div class="ttname"><a href="common_2include_2pcl_2point__types_8h.html">point_types.h</a></div></div>
<div class="ttc" id="astructpcl_1_1simulation_1_1___single_poly_html"><div class="ttname"><a href="structpcl_1_1simulation_1_1___single_poly.html">pcl::simulation::_SinglePoly</a></div><div class="ttdef"><b>Definition:</b> model.h:32</div></div>
<div class="ttc" id="astructpcl_1_1simulation_1_1_face_html"><div class="ttname"><a href="structpcl_1_1simulation_1_1_face.html">pcl::simulation::Face</a></div><div class="ttdef"><b>Definition:</b> model.h:51</div></div>
<div class="ttc" id="astructpcl_1_1simulation_1_1_vertex_html"><div class="ttname"><a href="structpcl_1_1simulation_1_1_vertex.html">pcl::simulation::Vertex</a></div><div class="ttdef"><b>Definition:</b> model.h:40</div></div>
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